[m-dev.] Re: Random number generation package

Thomas Conway conway at cs.mu.OZ.AU
Sat Sep 1 14:53:21 AEST 2001

On Sat, Sep 01, 2001 at 06:39:54AM EST, Kenneth Almquist wrote:
>     My guess is that the efficient way to code this algorithm in Mercury
>     is to extract all the values of the state into individual variables,
>     compute the values which will go into the new state, and then create
>     the new state.  This would result in only one memory allocation per
>     call, other than the allocations required to box floats.  Three
>     words of the state are used only to hold intermediate values in the
>     random number generation process so this would also make the state
>     smaller.

All the function calls get inlined, so only 1 allocation
per call should be happening anyway.

  Thomas Conway )O+
 <conway at cs.mu.oz.au>       499 User error! Replace user, and press any key.
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