[m-users.] lists and sets, unordered or ordered.
Sean Charles (emacstheviking)
objitsu at gmail.com
Wed Oct 4 08:15:40 AEDT 2023
It doesn't need to be unsorted, I just didn't want to waste time sorting something that can function unsorted that's all.
> With the the set_c234.to_sorted_list/1
^^^^^^ That's sorted though, by it's very name and the power of Greyskull etc?
> On 3 Oct 2023, at 22:13, Volker Wysk <post at volker-wysk.de> wrote:
>
> Am Dienstag, dem 03.10.2023 um 22:07 +0100 schrieb Sean Charles
> (emacstheviking):
>> In my detection, the same missile might hit more than one object if they
>> are close: thus I only wanted to process it once even of it hits five
>> things, so I wanted deduped list just to save setting the hit flag five
>> times if that makes sense.
>>
>> I checked out all the others sets, the only one I saw that looked good was
>> set_unordlist but is says 'may contain duplicates'.
>>
>> How do I get an unsorted deduped list from a set then, educate me, i sure
>> as hell need it!
>
> With the the set_c234.to_sorted_list/1 function, for instance. I still don't
> know why your set needs to be unsorted.
>
> V.
>
>>
>> HAHA It's possible I have missed it in the melee, like 'cirle' not 'circle' las week, it's late, I'm tired
>> :D
>>
>>> On 3 Oct 2023, at 22:04, Volker Wysk <post at volker-wysk.de> wrote:
>>>
>>> Hi
>>>
>>> You can get a sorted de-duped list from a set. Why do you need an unsorted
>>> one? If it's efficiency, you need to have it sorted, unless you have only a
>>> few elements.
>>>
>>> But be aware that there is the "set" module and five "set_*" modules. The
>>> "set" is using ordered lists. That's inefficient for large sets. Use the
>>> other modules when you have a big set.
>>>
>>> Cheers,
>>> Volker
>>>
>>> Am Dienstag, dem 03.10.2023 um 21:55 +0100 schrieb Sean Charles
>>> (emacstheviking):
>>>> Indeed. nothing in my drafts folder and I swear it was complete before I hit send... well,
>>>> basically,
>>>> is there a reason you can't get an unsorted de-duped list from a set?
>>>>
>>>> That's all... :D
>>>>
>>>>> On 3 Oct 2023, at 21:53, Volker Wysk <post at volker-wysk.de> wrote:
>>>>>
>>>>> Hi, Sean
>>>>>
>>>>> Your message suddenly stops in the middle of a sentence.
>>>>>
>>>>> Volker
>>>>>
>>>>> Am Dienstag, dem 03.10.2023 um 21:39 +0100 schrieb Sean Charles
>>>>> (emacstheviking):
>>>>>> I've just completed a generic typeclass based collision detection system and learned quite a bit doing it!
>>>>>>
>>>>>> As I was reading the module docs, it seems that there is no 'unordered set without duplicates' unless I missed it, which is entirely reasonable.
>>>>>>
>>>>>> The output from the collision detection is two sets of integers, these are the identifiers of the missiles and the things that were hit at the moment. I now want to take this list and then set the '^hit' flag for every missile in that list, for example, the existing code will then no longer render it and remove it on the next iteration.
>>>>>>
>>>>>> I used sets because they de-dupe as you go, meaning that my checking process is simply iterating two loops, m x n, m missiles and n moving targets, for now it is naive and will probably always be fine given the limited numbers of things on screen at any one time.
>>>>>>
>>>>>> There seems to be no way to get an unordered, deduplicated list from a set, I can use set_unordlist but that leaves duplicates.
>>>>>>
>>>>>>
>>>>>> For now I've decided to use set_unordlist, at the cost of maybe updating the same missile record more than once poost-collision detection, it's not going to kill anything really but mentally, and from a purity point of view it feels 'less optimal' than I wanted. Failing that I might just usr list.member and use lists for everything like I did!
>>>>>>
>>>>>> I just wondered what the reasons were for not having the ability to get an unsorted
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