[mercury-users] problem with signals
Fergus Henderson
fjh at cs.mu.OZ.AU
Tue Mar 11 07:04:07 AEDT 2003
On 10-Mar-2003, Pieter Laeremans <pieter.laeremans at student.kuleuven.ac.be> wrote:
> Thx this fixes the compilation problem. However another problem
> emerged. The sigprocmask I used to block for signals didn't had an
> effect. I wondered why now I think I [k]now.
>
> ps -e showed me that therre were t[w]o processes of my mercury program.
> Although I never spawn any thread somewhere. And signals are only
> delivered to one thread.
>
> Does the mercury runtime in someway spawns a new thread when a signal
> gets delivered to program ?
No.
The Mercury runtime will create multiple threads only if built in
an *.par* grade, and even then only if you explicitly set the number
of threads (with the MERCURY_OPTIONS environment variable,
or the --runtime-flags option to the Mercury linker) or if you
explicitly call `spawn' in extras/concurrency/spawn.m.
> Or does anyone have an idea how I can detect a which moment the second
> thread emerges ?
You could try building with C debugging enabled (and --high-level-code),
running your program under gdb, and setting a breakpoint on pthread_create.
--
Fergus Henderson <fjh at cs.mu.oz.au> | "I have always known that the pursuit
The University of Melbourne | of excellence is a lethal habit"
WWW: <http://www.cs.mu.oz.au/~fjh> | -- the last words of T. S. Garp.
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