[mercury-users] Re: Handling a timer in Mercury
rwab1 at cam.sri.com
Thu Aug 6 20:26:35 AEST 1998
Just to point out the obvious, languages such as Modula3 and Java (?)
which have an integral notion of `thread' generally get round this
sort of thing by having mutexes as primitive datatypes (or, at least,
part of a standard library that interfaces with the language runtime
I know there's work happening on parallel Mercury, but is there any
carry over/separate work on/intention to move to a threaded Mercury?
I think threads are a cool thing to have in your language - it makes
it a much more serious proposition for all sorts of systems and user-
interface type programming.
Ralph Becket | rwab1 at cam.sri.com | http://www.cam.sri.com/people/becket.html
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